Invasion Collation

Invasion is a large set with 110 commons, 110 uncommons, 110 rares, and four variations of each standard basic land. This is the normal size for a large set of this era. Foil cards are included in booster packs with advertised odds of 1 : 100 cards. The set was printed in English in the USA. The existence of English Belgium-printed Invasion is unknown. [1]

Invasion was sold in 15 card booster packs. Booster boxes have 36 packs.

Pack Anatomy

The US printing uses sequential collation with 10 × 11 sheets. Packs are back-facing with commons, then uncommons, and the rare last. If a foil card appears, it will appear at the end of a pack, but displace a card of the same rarity. Foil basic lands will also displace a common, (but basic lands otherwise do not appear in booster packs).

11 Commons3 Uncommons1 Rare

Tournament packs have 30 basic lands, 3 rares, 10 uncommons, 32 commons (in this order). Observed decks are front-facing with lands followed by rares, uncommons, and commons. There is a survey insert and a rules insert splitting the commons roughly into two parts. (This is related to the common print runs as described below.) Packs have an outer seal, but no inner seal.

If a foil card appears, it will be between the basic lands and the rares, displacing a card of the same rarity. (Here, foil basic lands displace basic lands, not commons.) It may only be possible to get a single foil per pack (although this is hard to confirm).

30 Lands3 Rares10 Uncommons14 CommonsSurvey InsertRules Insert18 Commons
30 Lands3 Rares10 Uncommons16 CommonsSurvey InsertRules Insert16 Commons

There are four common runs. Two, A and B, have 30 cards (each twice) and two, C and D, have 25 cards (again, each twice). Each booster pack contains 6 commons from A and B followed by 5 from C and D. The A and B commons can be in A-B order or B-A order. Either way, the split will be either 3-3 or 4-2. (There is some evidence for a rate of 1/6 for 4-2 packs, but the data set is small, so this is far from certain.) The C and D commons can also be in either order independently of the ordering of A and B. Their split will be 2-3, 3-2, or 4-1. Most packs are 3-2. All four possible ordering appear 1/4 of the time (and all will appear in the same box). Foil commons displace an A or B card (probably whichever comes second in the pack). Foil basic lands displace a C or D card (probably whichever comes first in the pack).

In tournament packs, C and D commons appear before the inserts, and A and B commons appear after the inserts. The split will be either 14-18 or 16-16. In the C and D section, C cards will appear first and the split will be 7-7 (for 14) or 8-8 (for 16). The A and B commons can appear in either order, and the split will 9-9 (for 18) or 8-8 (for 16). In observed cases, a foil common displaces an A or B common (whichever is second).

Note that there is apparent symmetry between A and B commons, so the labels here are a little bit arbitrary. (C commons are distinct from D in that the apparently are always first in tournament packs. Possibly box collation can distinguish A and B, but this is not that compelling.)

Common Runs

Run A contains 30 cards each twice. Cards are in a repeating color pattern of black, white, red, blue, green. It is probably printed on the same sheet as either C or D. The choice of first card is mostly arbitrary.

Soul BurnShacklesThunderscape ApprenticeExcludeQuirion ElvesPhyrexian SlayerBenalish TrapperTribal FlamesTower DrakeThornscape Apprentice
Cursed FleshRampant ElephantScorching LavaStormscape ApprenticeSerpentine KavuSoul BurnRazorfoot GriffinPouncing KavuProbeHarrow
Exotic CurseRampant ElephantThunderscape ApprenticeShoreline RaiderQuirion ElvesAgonizing DemiseRazorfoot GriffinZapProbeSerpentine Kavu
DuskwalkerStrength of UnityAncient KavuExcludeKavu ClimberPhyrexian SlayerGlimmering AngelScorching LavaTower DrakePincer Spider
Agonizing DemiseStrength of UnityZapFaerie SquadronKavu ClimberDuskwalkerGlimmering AngelTribal FlamesShoreline RaiderPincer Spider
Exotic CurseShacklesAncient KavuFaerie SquadronHarrowCursed FleshBenalish TrapperPouncing KavuStormscape ApprenticeThornscape Apprentice

Run B also contains 30 cards each twice. Cards are in a repeating color pattern of white, black, green, blue, red (with the common lands replacing certain cards). It is probably printed on the same sheet as either C or D. The choice of first card is mostly arbitrary.

Urborg SkeletonProtective SphereGeothermal CreviceOptLlanowar CavalryPhyrexian BattlefliesDismantling BlowViashino GrapplerVodalian SerpentAncient Spring
RecoverSunscape ApprenticeKavu ScoutTraveler's CloakQuirion SentinelSulfur VentPrison BarricadeRogue KavuDream ThrushAggressive Urge
Urborg SkeletonCapashen UnicornTurf WoundWorldly CounselNomadic ElfScavenged WeaponryIrrigation DitchViashino GrapplerOptQuirion Sentinel
FirescreamerProtective SphereSlimy KavuTinder FarmLlanowar CavalryScavenged WeaponrySunscape ApprenticeGeothermal CreviceVodalian SerpentLlanowar Elite
Sulfur VentDismantling BlowKavu ScoutWorldly CounselAggressive UrgeFirescreamerCapashen UnicornRogue KavuTinder FarmNomadic Elf
RecoverIrrigation DitchTurf WoundTraveler's CloakLlanowar ElitePhyrexian BattlefliesPrison BarricadeSlimy KavuDream ThrushAncient Spring

Run C contains 25 cards each twice. Cards are in a repeating color pattern of white, black, green, blue, red. It is probably printed on the same sheet as either A or B. The choice of first card is mostly arbitrary.

Hypnotic CloudHoly DayOverloadShimmering WingsWhip SilkUrborg PhantomRestrainStunVodalian MerchantLlanowar Vanguard
Tainted WellReviving DoseCrown of FlamesMetathran ZombieWhip SilkHypnotic CloudArdent SoldierSavage OffensivePhantasmal TerrainWandering Stream
MourningOrim's TouchScarred PumaBarrin's UnmakingVigorous ChargeUrborg PhantomArdent SoldierStunShimmering WingsTranquility
Tainted WellOrim's TouchCrown of FlamesBarrin's UnmakingLlanowar VanguardBog InitiateHoly DaySavage OffensiveMetathran ZombieVigorous Charge
MourningReviving DoseOverloadPhantasmal TerrainTranquilityBog InitiateRestrainScarred PumaVodalian MerchantWandering Stream

Run D contains 25 cards each twice. Cards are in a repeating color pattern of white, black, green, blue, red (with the multicolored cards replacing certain cards). It is probably printed on the same sheet as either A or B. The choice of first card is mostly arbitrary.

Nightscape ApprenticeGalina's KnightHooded KavuFrenzied TillingQuirion TrailblazerVodalian ZombieBenalish LancerManiacal RageYavimaya BarbarianExplosive Growth
RecoilObsidian AcolyteShivan ZombieProhibitLlanowar KnightRavenous RatsPlague SporesKavu AggressorTidal VisionaryWings of Hope
Phyrexian ReaperCrimson AcolyteArmadillo CloakRepulseVodalian ZombieRavenous RatsGalina's KnightKavu AggressorWings of HopeExplosive Growth
Nightscape ApprenticeCrimson AcolytePlague SporesTidal VisionaryFertile GroundYavimaya BarbarianObsidian AcolyteFrenzied TillingRepulseQuirion Trailblazer
RecoilBenalish LancerHooded KavuLlanowar KnightFertile GroundPhyrexian ReaperShivan ZombieManiacal RageProhibitArmadillo Cloak

[1] The "Compilation of Manufacture Information for MTG Products" thread on the Magic Librarities Forum lists Belgian-printed English Invasion as uncertain. I also did not find any during my research.